missrecalled_mods: (Breaking and Creating a Bridge)
[personal profile] missrecalled_mods posting in [community profile] missrecalled_ooc
So... What is this new event going to be? Age shifting for the adults! Anyone over the age of 13 will awaken to find themselves somewhere between five years old and eleven years old. And their memories would be as if they were actually that age. Meaning... other then Ben and Mal, they've probably never heard of Auradon or The Isle. They certainly have no clue where they are, or why... Or where their adults are!

Meanwhile the kids of Auradon and The Isle might have aged up, or maybe not. But even if they haven't... they are still the oldest people around! They're the big kids now! They're in charge! This cannot possibly go wrong. Right?

Some anticipated questions and answers:

Q. What about characters whose ages are... odd. Like Xion and Roxas and Sun/Moon? Does it go by years alive? Or apparent age? Mental age?
A. Player's choice! Chicklet-mod for one is planning to not de-age Xion for the hilarity of her having to deal with bitty Lea. If you do choose to de-age an age anomalous character, you can decide if they just look like a smaller version of themselves or they actually get to have a childhood. Just remember if you do de-age, however you do it, they will not have their current self's memories of where they are or why. And probably don't know most of the people around them.

Q. How does the aging up work, do they get canon updated memories?
A. Nope! The kids that age up just are themselves but in slightly older bodies (no older than 17 please) with i little bit less of a child's way of thinking and point of view.

Q. What about [insert pseudo-immortal god like companion here]?
A. Sorry, Nooroo, Hope, and others of the sort will be in a deep sleep for the entirety of the event and nothing will be able to wake them. On the plus side, they probably instinctively hid themselves well before they fell asleep. They will wake up after the event. The fall out from that... well... that could be interesting for a post event log.

Q. Can we opt out?
A. Events in this game are always opt out. Just realize if you do your character may be literally the only adult in their area. Scary thought. Or they could just sleep through the whole event.

Q. How long will the event run?
A. OOC: This event will run from July 25th until August 15th. August may have a mini-event in the back half of the month in addition. IC: about 2 and a half weeks.

Q. What happens to characters who app in during the event?
A. They will have the choice to come in age-shifted or not. In the first half of the event the Mod-Squad may strongly encourage it for maximum chaos. In the second half, the Mod-Squad may suggest not, for extra "Wait what?" weirdness when the event ends.

Q. What about characters like River who... looked dramatically different when they were actually bitties?
A. Player's choice. Have fun!

Q. Wait... if Mallia and Chell choose to bittify... how are people going to have enough food to eat?!
A. Well in Auradon, luckily it is spring. Getting fruit out of the trees might take some teamwork and come with some bruises, but at least kids are famously good at rationing, right? On the Isle... well.... um... Good luck!

Q. What if my kid icons are on a different journal?
A. Reach out to Chicklet-mod for temporary access for those journals

Q. Will there be NPC TLs?
A. The NPCs are all children... those who are awake. But they might pop into people's TLs. Especially upon request.
queen_butterfly: a lady with black hair in an updo, dark dress, dark makeup, looking lost in thought (lost in thought and pondering)
[personal profile] queen_butterfly posting in [community profile] kingdoms_of_auradon
Mallia has been very busy lately.

In fact, she's been pretty busy since before the cold snap.... On top of maintaining a seeming never-ending banquet in the cafeteria at more or less all hours, she's been....
  • playing Go on a board sitting beside her other projects, at the table in the cafeteria where she can usually be found,
  • copying her notebook of history-stories (adding illustrations and annotations and double-checking page numbers and so on and so forth)
  • checking in on the greenhouse's plants to encourage them to grow with a bit of her magic,
  • sewing more clothes and even a few plush toys (most of the clothes have been being put into future boxes of cargo to bring to the Isle, admittedly... unless someone wants something...?)
  • disappearing into the art rooms on occasion (though she hasn't in a bit, not since the new dishes appeared, all uniform, delicate ceramic, glazed in solid dark blues and purples and greens and reds, with black rose-leaf patterns on them, bowls and plates and stackable cups with handles)
  • or outside in the shopping district, seeming to meditate for a moment, the area around growing far colder and darker, somehow, as she draws in power so that the bottles of water she's brought with her glow again, before returning to leave them at her usual table in the cafeteria,
  • perhaps spotted out at the barrier of stuff surrounding the school and castle, looking for another way through it....


...She may also be found working on what looks to be a sort of card game, there at her table in the cafeteria. She's writing seemingly-random words on cards, putting a number in their corner, and on their backs, a definition for the word on the opposite side. And then she's writing that same information down in a notebook set aside as some sort of master list of these cards.

As per the automagical translation going on in Auradon, characters may see different words on the cards than one another... and that is the point! Her word-card project here is designed specifically to illustrate how languages map -- or may fail to map! -- to the languages that the people present know!

Some cards will be easy to read: practically everyone will see terms they're familiar with, like "sister", "brother", "mother", "father"... they'll probably also see such words as "justice", "revenge", "punishment", "repair", "heal", "kindness", "tantrum" (or "fit of anger"?) and "charity"... that is, presuming that their own language has such terms in it. If not, maybe they see them as written: "sœur", "frère", "mère", "père... "justice", "vengeance", "punition", "réparation", "guérison", "bonté", "crise de colère" and "charité". Mallia was writing them in French, after all.

There are a few cards which definitely would not be translated: "valmiran" and "alker" in particular would be among them. It isn't just French words she's writing down, but a handful of them in her world's Elvish, as well -- but the question is, how many of those have close-enough translations that others are able to simply read them as if they were in their own language to begin with? How many cards do they see as having the same word written on them?

...Investigate further? Care to see about helping her test whatever this is?

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